

Enough to give you something to compare to, and it looks pretty accurate from what i would have guessed.

If you want best guess figures i think are a pretty good source.

So if you really want accurate numbers you have to start hunting reports like that.įor example: (total war Shogun 2 - 600k sold, if i read it correctly in the first two weeks after launch but i might be mistaken). And sometimes they omit it either by a wish to keep the number private or because there is just no reason to report on the number. The only ones who know the real numbers are CA (or SEGA or whomever might report it), sometimes its possible to find it in public share holder reports or yearly financial statements. $60 for the base game and another $60 for all the DLC is not reasonable for what is being offered. Unless that quote I remember from years ago is bogus.Įdit: It's just an opinion guys and the horse has been beat to death but yes, I'm genuinely offended by the DLC pricing. The publishers would just have to wait for the long term returns. And finally back to the original point, maybe competition could be had in the TW genre considering the Atypical sales patterns TW generates. It would explain why they have such awful DLC policies, to mine more $$ out of the small but rabid fan base. For a AAA company it seems like TW has poor sales. I was stuck with Rome 1 and then in 2013 got to buy every game I used to not be able to play.Įither way I think the numbers could be very insightful. I know I was in that boat until I went to college and got a job XD. Unlike the standard video game sales pattern of 90% being in the first month, there are people always playing few generations behind and supporting LONG term sales more than expected.
TOTAL WAR ROME REMASTERED STEAM CHARTS MAC
Considering the TW franchise is one of the few real games available to Mac users I'd expect sales to be significant on the platform.Īlso, although I can't find it, I remember a pre-Rome II promotional video where a CA guy said (paraphrasing), "Rome 1 TW sold more copies in the second 5 years than the first 5!" Does anyone remember this and is it even true?ĬA is in a unique position where their games can't be played by a lot of people simply because of bad computers. There are a lot of children and moms that don't even know what steam is.
TOTAL WAR ROME REMASTERED STEAM CHARTS FOR MAC OS
Every TW title to date is available for on steam for Mac OS but also the Mac App store. Steam sales charts are helpful but we also have to remember Feral Interactive's role. Vgchartz seems to have numbers all over the place, with TW:W listed as 200,000 and rome 1 as 110,000 global sales. A lot of outdated articles about 6 week sales numbers around game release dates and one citing 11 million sales total around Attila's release. I tried finding a source for, lifetime sales and couldn't get anything reliable. The argument against was that there aren't enough sales for this relatively tiny market to handle two AAA companies butting heads. I'm interested in this because of the recent discussion about how direct competition with CA would effect the niche genre TW sits in.
